Jane Gauntlett

UNITED KINGDOM

In My Shoes: Intimacy

2017

In My Shoes: Intimacy is a 360-degree experience which explores the power of human connection. Put aside your inhibitions, sit down with another person and look into their eyes. Let these strangers guide you through their impromptu, unconventional and intense moments of intimacy.

Intimacy is a first-person documentary designed for two people to experience three encounters from six very different perspectives. It tells the stories of two strangers, two comrades and two lovers. It explores the importance of intimacy in survival, relationships and sexuality from a first-person perspective.

Intimacy forms part of In My Shoes, an internationally-recognised empathy project. In My Shoes is an ever-expanding collection of first-person, documentary style interactive performances, which guide participants through the beautiful, the challenging, the mundane and the surreal aspects of being human. In My Shoes is a fusion of documentary, education and theatre.

The presentation of this work has been made possible with support from the British Council.


2-channel 360 Film. Samsung Virtual Reality headsets, 2 seater couch

16 mins


www.janegauntlett.com

Meet the Artist.
Jane Gauntlett will be at RMIT Gallery Thurs 19 October hosting VR sessions of her work from 5:30pm – 6:30pm (no bookings). Also see her present her work at the Mixed Realities – VR & AR Symposium at ACMI X, Sat 21 October, click here for full details.

 

About the Artist.

Jane Gauntlett is a writer, designer and producer of interactive experiences. She has spent more than ten years working in interactive theatre, film and games. Her narrative-driven works explore the capacity for technology to intensify audience experience.
In 2009 Gauntlett began working with audio technology and video goggles (Vuzix). She has since gone on to design experiences for Oculus Rift DK2 and Samsung Gear. She has worked as an artist and speaker for a diverse range of organisations and commercial companies including the Royal Shakespeare Company, Watershed Pervasive Media Studio, the UK’s National Health Service, Unilever, Saatchi & Saatchi, and with technology developers working in the fields of virtual reality, augmented reality, artificial intelligence and haptics.

Images courtesy of the artist © the artist