Mesh 17: New Media Art in Australia
and Asia
Russell Smith and Sarah Tutton
: : printable
version
MESH#17: New Media Art in Australia and
Asia attempts to create a partial and provisional map
of the complex and at times fraught terrain of "new media
art" in Australia and the Asian region.
We invited six writers from six regional centres – Adelaide,
Bangkok, Beijing, Delhi, Singapore and Tokyo – to provide
a local snapshot giving insight into the specific contexts – social,
cultural, historical and political – that drive new media
art practice in their location. We asked these writers to respond
to the following brief:
What does "New Media Art" mean
where you live? How are new media arts modifying contemporary
art practice, particularly in local contexts? How does new
media arts practice address issues of cultural specificity,
translatability, collaboration and exchange?
We also stressed that:
"New Media Art" should not only
be taken to refer to art which employs the most recent new
media technologies, but should be also taken to mean art which
explores new possibilities of working with old media. We are
particularly interested in how old or even supposedly obsolete
technologies are being reinvented in the context of new media
practices.
These six keynote essays produce a complex
picture of what "new media art" might be, showing how
the same technologies can give rise to radically different practices
and techniques. Complementing these six essays, brief profiles
on a range of different artists and collectives from Australia
and across the region explore this proliferating diversity in
more detail.
Inevitably what emerges from these essays and
profiles is a series of questions around definition. "New
Media Art" is a notoriously slippery and contested term,
often criticised as a vague generalisation that paradoxically
imposes a false unity and coherence on the phenomena that it
names [1].
So too, "Asia" is another such contested term, understood
as coming from outside the region rather than within, and serving
to impose an illusion of unity on a diversity of societies and
cultures.
"Asia" denotes a complex and contested social,
political and economic landscape. It includes the world's two
fastest growing economies, China and India; the world's largest
democracy, India; the world's largest Islamic nation, Indonesia;
and Laos, an ethnically diverse one-party communist state that
has been classified as one of the world's least developed nations.
To suggest that "Asia" denotes a unity in any but the vaguest
geographical terms is an absurdity. In fact, in Britain, "Asia" is
used primarily to refer to the Indian subcontinent, whilst in
the United States it most commonly refers to North Asia. In Australia,
it is the East to our North, perceived variously as a threat
and an opportunity. But as one of our closest neighbours, Asia
is an everyday part of our lives and, increasingly, a complex
component of our national identity.
Similarly, despite its shortcomings, "new
media arts" is a term that has established itself in recent
years as an internationally recognised category of artistic practice.
This is due in part to the use of phrases such as "new media", "media
arts" and "new media arts" in influential contexts
such as events promotions, book titles and education programs.
But what it can be taken to define is another
matter. Some theorists would confine the category to the use
of digital technologies: for instance, Lev Manovich's hugely
influential The Language of New Media is primarily an
exploration of the aesthetic implications of numerical representation,
a technical definition that rejects many of the "fuzzier" characteristics
of new media (such as random access or interactivity) as already
present in older media. [2]
Other theorists define the term in a less precise
and technical way, arguing that "new media art" might
be distinguished not so much by the media used as by the historical
context of an increasingly media-saturated social and political
environment. In this sense, the essence of new media art is not
a question of technology, but of sensibility. It encompasses
a cluster of formal and thematic explorations in various media,
relating to the changes in social relations brought about by
both new technologies and new uses of old technologies: themes
of identity, representation, networking, mobility, surveillance – in
short, to adapt a phrase from Jean Baudrillard, the agony and
the ecstasy of communication.
This is closer to the view we have chosen to
take, seeing the actual social uses and abuses of technology
as ultimately far more interesting and unpredictable than the
virtual futures speculated on by technological determinists.
For instance, as Friedrich Kittler shows in his study of now-ancient
recording technologies Gramophone, Film, Typewriter,
who could have predicted, from a technical analysis of the object
itself, that the humble typewriter would have ushered in such
massive changes in the gender-composition of the white-collar
workforce? [3] Every
technology does so much more than, or less than, or different
to what it was designed for.
Not only this, but technically incidental changes
in the size, weight, accessibility, ease of use and above all
the cost of technologies significantly change the way
they are used socially and artistically. Part of the rise of
video art in recent years has less to do with the maturity of
the medium or a belated acceptance of its artistic validity,
and more to do with the declining cost of the equipment, increased
accessibility and ease of editing. Only once technologies become
ubiquitous, familiar, banal and even invisible, does the task
of making interesting art become interestingly difficult.
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David Rosetzky, Without Jeremy,
2004
(detail) C-type photo collage, 44 x 57 cm
Image Courtesy of Sutton Gallery, Melbourne & Kaliman Gallery,
Sydney

exonemo < Discorder c (installation
version), 2000

Ho Tzu Nyen, painting from Utama
- Every Name is History is I (2003), Captain Cook

Destiny Deacon
Over d-fence, 2004
Editor: Virginia Fraser
digital video dvd
9 minutes, sound

Shaun Gladwell
Storm Sequence
2000
digital video
edition of 4
Videoraphy: Techa Noble
Original Soundtrack: Kazumuchi Grime
Courtesy the artist and Sherman Galleries, Sydney

Living Dance Theatre, "Report on Giving Birth", 1999
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To those oriented towards the hi-tech end of the new media spectrum – the
end concerned with virtual- and mixed-reality platforms, live networked
events, interactive and immersive streams of data – the particular
preoccupation with video in this issue of Mesh might seem a little
retro. But contemporary video art – especially as practised in China,
for instance – can be seen as representative of what we have called
a "new media sensibility": a sensibility that is perhaps a little
bored with the technical, conceptual and aesthetic possibilities of the
technology itself, and instead seeks to put it to work in an active and
relational intervention into social and political issues.
This new media sensibility is in some ways
a sober maturation after the dotcom crash and 1990s hype about
virtual reality, immersion and interactivity. Korean-based Young-Hae
Chang categorically rejects the fetishisation of non-linearity
and interactivity in much digital art, instead using Flash software
to create "cinematic" works that would have been entirely
realisable with technologies available in the 1930s: "I
have a special dislike for interactivity. To me it's a paltry,
laughable thing, like getting a kick out of pulling the trigger
of a gun: click: bang. I don't get it. When I click on interactive
art, I get the feeling I'm the rat in the Skinner box, except
there's only the miserable reward, not the shock. Art isn't reward,
it's shock, or something approaching it, something I would call
beauty." [4]
There seems to be something essential in this
linking of shock and beauty: the more an artwork "empowers" viewers
by giving them creative control, the less possibility there is
of the unexpected encounter that is the essence of aesthetic
experience.
So too, one of the clichés of 1990s
media hype was the concept of global connectedness and mobility:
the effortless border-crossing of a cordless lifestyle of laptops,
palm pilots and global-roaming mobile phones. Inevitably a signifier
of white first-world privilege, the gap between the globally
mobile and the locally emplaced has become ever wider since the
declaration of the so-called war on terror. It's not so much
that the techno-utopias came crashing back to earth; right from
the start they were for the few, not the many.
At their blandest, both new media and contemporary
art can be seen as truly global commodities, designed to be compatible
across international borders thanks to standardisation of both
hardware (the PC and the white cube) and software (Windows and
conceptual art). But technologies only really start to "work" once
they are adapted to local conditions and immediate concerns.
Therefore we have tried to avoid here any suggestion that the
richer countries surveyed here – Australia, Singapore,
Japan – are in any way "ahead" when it comes
to new media art, simply by virtue of a greater access to new
technologies. The cutting-edge technologically can often be very
dull artistically.
Inevitably new media art must connect – not
just with the network, but with people, individuals and communities.
Tokyo-born, US-educated Jan Nguyen-Hatsushiba makes the extraordinary
and courageous decision to base his artistic practice in Ho Chi
Minh City; the media artists and activists involved in Sarai's Cybermohalla project,
while globally recognised, are deeply engaged with impoverished
urban neighbourhoods in various parts of Delhi; the avant-garde
politics of "live art" in contemporary Chinese video
practice is often highly site-specific and designed to intervene
in topical local issues. In each case, the use of new media is
not about connecting to a global network, but using new media
practices and techniques to connect local communities that, despite
their physical proximity, often remain worlds apart.
In his report on new media art in Japan, Fumihiko
Sumitomo is critical of the obsession of otaku (geeks)
with the electronic gadgetry of the Akihabara district, an obsession
which is accompanied by a tendency to disconnect from social
issues. The best of these artists, he concludes, are those who
begin with an interest in people, gestures and behaviour, and
use technology as a means of exploring this. Similarly, Lee Weng
Choy is critical of breezily casual attitudes to the hyper-reality
of images in Singaporean new media art. He turns instead to a
consideration of Ho Tzu Nyen's Utama – Every Name in
History is I, a complex work that combines digital imaging,
painting and film in a way that measures the historical weight
of images and technologies of representation, rather than simply
dissolving them in the stream of digitisation. Julianne Pearce,
writing from Australia, questions the lack of public investment
in and support for new media, arguing that while a number of
countries in the Asian region are increasing the scale, sophistication
and global profile of their new media art practices, Australia
risks remaining at the margins of this regional development.
If these first-world writers are variously
concerned about disconnectedness, by contrast the essays from
China, India and Thailand frequently note the intense social
and political engagement of new media artists.
Thomas Berghuis notes how the concept of "transcending
media" (kua meiti) in Chinese contemporary art
practice encapsulates a range of emerging hybrid forms that combine
video and digital technologies with radical performances and
interventions in public space, creating an intensely local, often
site-specific avant-garde practice. Similarly, Gridthiya Gaweewong
notes that, while many younger Thai artists are turning to new
technologies in ways that involve little more than "a kind
of formal fetishization", there are important artists who
are able to combine traditional techniques and new media in a
thoughtful critical engagement with contemporary society. Finally,
Johann Pijnappel notes how new media art in India, specifically
video art, often seeks to strike an uneasy compromise between
radical engagement with indigenous Indian issues, particularly
involving the role of women in Indian society, and a calculated
appeal to the exhibition opportunities provided by the international
contemporary art scene.
In each case, and whatever your definitions,
new media art is a growing and vibrant sector of the Asian arts
community. Artists have become increasingly skilled at adapting
their use of new technologies to their diverse cultural backgrounds,
creating new and exciting models and platforms for cross-cultural
and cross-disciplinary practice.
However, Australia's current role in the Asian
arts community is minimal and insecure. Despite ad hoc successes
and achievements driven by committed individuals and Asia-focussed
organisations, such as the Queensland Art Gallery, Asialink and
Gallery 4A, Australia has failed to develop a strategic approach
to its engagement with Asia. Arts practitioners in Asia are becoming
increasingly confident and international in outlook, expanding
their networks both within Asia and around the world. But Australia
is often left out of both the thinking and the activities in
the region, partly because of the limited opportunities that
it offers (limited funding, small scale projects), partly because
of its political positioning, which, exacerbated by local media,
has significantly damaged its reputation within the region. The
re-election of the Bush and Howard governments threatens to make
building these connections even more difficult.
Now, more than ever, Australian new media artists
and arts organisations need to be proactive in their engagement
with their counterparts in Asia, particularly in the likely absence
of significant government support. We hope this snapshot of new
media arts practices in Asia and Australia will inspire further
exploration of the exciting connections to be made across the
region.
NOTES:
1. Martin Lister et al., New Media: A Critical Introduction,
London: Routledge, 2003, p.9.
2. Lev Manovich, The Language of New Media, Cambridge,
Mass.: MIT Press, 2001, pp.18-61.
3. Friedrich Kittler, Gramophone, Film, Typewriter,
Stanford, Stanford University Press, 1999, pp. 183-198.
4. Young-Hae Chang, Threads of the Women Maze (International
Women's University), 2000. http://www.universes-in-universe.de/woven-maze/chang/index.html
(5 November 2004)
Russell Smith lectures in literary
studies at the Australian National University, Canberra. He writes
regularly for a range of visual arts publications and is currently
researching the history of critical discourses on new media art
in Australia.
Sarah Tutton is Visual Arts
Program Manager at Asialink, and recently curated, with Alexie
Glass from ACMI, "I thought I knew but I was wrong: New
Video Art from Australia", which is currently touring Asia.
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