At Home Activity –
You, Me, Things
Artists Uyen Nguyen, Max Piantoni and Matthew Riley share how complex ecologies around us was the basis for their artwork, ‘You, Me, Things’.
Follow the easy step-by-step instructions to design your own new life forms inspired by your local environment !
Step 1: Watch this Video
Step 2: Gather Your Materials
You will need:
- Coloured pencils
- Coloured markers
- Phone with camera or camera
- Paper or sketchbook
Step 3: Decide where you’re going to walk in your neighbourhood
Which of your favourite walking tracks will have the best flora, fauna and fungi?
Step 4: Download the PDF to take with you on your local nature walk
Click here to download and reference it during your walk.
Step 5: Now you can go home to start drawing your characters!
Go to DRAWING TIPS in your previously downloaded PDF from your walk.
Submit your characters!
We want to see your character designs! Use this form to submit your drawings, recordings and findings.
About the Artists
Uyen Nguyen, Max Piantoni and Matthew Riley
Uyen Nguyen, Max Piantoni and Matthew Riley create experimental playable works using games, art, animation and installation for exhibitions, festivals, events and research.
Uyen Nguyen, Max Piantoni and Matthew RileyWurundjeri Country
Melbourne, VIC, Australia
Uyen Nguyen, Max Piantoni and Matthew Riley create experimental playable works using games, art, animation and installation for exhibitions, festivals, events and research. They have received international recognition for Yomeci, a series of works that explores listening and making sounds as a form of play – investigating how our sonic world can be harnessed creatively to construct new perceptions and interpretations.
The collaboration brings together each of their respective practices. Nguyen is an animator, designer and filmmaker investigating the playful potential of sound in animation, games and interactive media. Piantoni is an artist, developer and designer specialising in the creation of interactive experiences and creative tools. Riley is a designer, academic and researcher who has developed pervasive games, public art, interactive environments, generative systems and mixed reality experiences.